You are here: Home Flint Hills Learning Center OdysseyWare OdysseyWare Student Quick Start Guide

OdysseyWare Student Quick Start Guide

Flint Hills Learning Center

You will need to use Firefox as your browser, not Internet Explorer. If you do not have Firefox, go to and click on Download Now. Follow the directions to install the browser.


Open your web browser. Type the web address for Flint Hills Learning Center . Click on the OdysseyWare link in the left column. Here you will find a link to Odysseyware. You will also find a link to Odysseyware Student Guidelines, you should read through these guidelines before you begin. You can also go directly to OdysseyWare Online at


If you would like OdysseyWare to check your computer for compatibility, click on the life preserver icon at the top right corner of the screen. Then choose “Check My System” and download any missing software.)


Type in the user name and password that your teacher has provided, in order to access your assignments. Enter your user name (253 your first initial and your last name) and your Password (your birthdate in this form: for February 5, 1985 you would put 020585 ).


To start working, choose a subject and click on it. The program will take you directly to the assignment you’re supposed to work on.


Your teacher has linked your schoolwork to a calendar and weekly schedule. Just click on a subject tab and then click on the course title to get started.

Each course is made up of units (usually 5 for semester courses). Units break down into four kinds of assignments: lessons, projects, quizzes, and tests.


Once you finish reading a lesson, you will need to work the problems and answer the questions that follow. Problem types include multiple choice, matching, true/false, fill-in-the-blank, and drag and drop.


After working a problem, click SUBMIT ANSWER after each question to send your answer over the Internet to your school’s OdysseyWare Online website. (Watch for the indicator to change from “Ready. . .” to “Success”. This indicates that your answer successfully made it to its destination. Do not rush answering several questions, otherwise they may not register with the system.) Make sure you click SUBMIT LESSON after you have completed the assignment.


While working on assignments you will notice that there are two different tools to help you, along the left side of the screen.There is both a translation and reference feature. Browser pop-ups must be enabled for these features to work.


If you are having trouble with a question you can leave a message and move on. Click on the Help button located near the top of the question box. Type in a message to your teacher explaining the trouble you are having then click on "Save Help." This problem will then be sent to the teacher and you can continue on.


After you complete the last problem, click SUBMIT LESSON at the top of the page. This tells the program to grade your assignment.


If you had trouble understanding a lesson, you may find yourself automatically put back into a lesson that you thought you had finished!

  1. The lessons will loop you back if you haven’t answered enough questions correctly.
  2. Your teacher, who is following behind you, grading and answering your messages, has changed something and wants you to see it. You might have to redo some work. Check in the message box to see what your teacher wants you to do. If there is no message, redo the problem, and go on.


If this message window pops up, you must click the link to attempt to reconnect before you answer another question or click the Finish Assignment button.


In addition to problem notes, a message box appears at the top of each activity (lesson, quiz, test, or special project). Your teacher can leave notes for you here. The message boxes are activity specific, meaning there is a different message box for each lesson, quiz, test, or special project. You can also exchange messages with your teacher using the Messages button located on the menu.


Generally, you will be required to type your project in a large text box at the bottom of the project page. Be sure to click on the SUBMIT LESSON button before leaving the page in order to save your work. You must also save your work before you click on the SUBMIT LESSON button; otherwise your work will NOT be saved.


You may want to use a word processor to complete projects. Copy and paste the completed text from the word processor into the answer window. Click the Save button, then send the project to your teacher for grading.


Most units have between two and five quizzes and a final unit test. In a standard quiz or test, you can scroll through all the questions and answer them in order, or skip around. You can change your answers as many times as you need until you are satisfied with your answers. When you are ready to submit your quiz or test for grading, click the SUBMIT LESSON button. Once you leave the quiz or test you cannot go back in. All unanswered questions will be graded as "0" points.


Clicking the Back button after finishing a test can cause the answer key to malfunction and negatively affect your score.


Your teacher grades all paragraph answers and projects. Your teacher may also change the grades on any computer-graded problems. Your grades are not final until your teacher has gone through all your work.

The grades for each completed lesson are displayed on the unit detail screen. The unit overview screen displays the average for each unit. The main subjects screen shows the cumulative grade for each course.